
NWS Warning Game
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- wx247
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How fun!!! 

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The posts in this forum are NOT official forecast and should not be used as such. They are just the opinion of the poster and may or may not be backed by sound meteorological data. They are NOT endorsed by any professional institution or storm2k.org. For official information, please refer to the NHC and NWS products.
The posts in this forum are NOT official forecast and should not be used as such. They are just the opinion of the poster and may or may not be backed by sound meteorological data. They are NOT endorsed by any professional institution or storm2k.org. For official information, please refer to the NHC and NWS products.
Well, that's how it goes in the NWS too. In real life they wouldn't have verified there either, and there FAR was increased. So its no different in real life.wxmann_91 wrote:This game is sorta unfair in that the dime-sized hail report popped out of nowhere, and that there were many strong mesos apparent on SRV but only the Tuscaloosa-Birmingham sup produced.
Sometimes you will issue unverified warnings, other times you will miss warnings and have no lead times. You'll also have false/unsubstantiated reports (like that public tornado report in the simulation). Still not perfect in the world of severe weather prediction and detection though great strides are being made all the time.
BTW, this is being discussed on another board, roughly 3/4 of tornado warnings are still false alarms/unverified today.
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- senorpepr
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A friendly bump to announce that scenario two is loaded!
This scenario deals with a tropical depression in the SE. It takes a little longer to play than the first scenario and it's more difficult. Let your freak flags fly!
http://www.srh.noaa.gov/ffc/HotSeat/hotseatstart.shtml
This scenario deals with a tropical depression in the SE. It takes a little longer to play than the first scenario and it's more difficult. Let your freak flags fly!
http://www.srh.noaa.gov/ffc/HotSeat/hotseatstart.shtml
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- senorpepr
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Also... check out http://www.srh.noaa.gov/ffc/HotSeat/contrib/index.shtml
"Scenarios Contributed from Friends of the NWS"
This includes a scenario out of Des Moines, IA.
"Scenarios Contributed from Friends of the NWS"
This includes a scenario out of Des Moines, IA.
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- wxmann_91
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senorpepr wrote:A friendly bump to announce that scenario two is loaded!
This scenario deals with a tropical depression in the SE. It takes a little longer to play than the first scenario and it's more difficult. Let your freak flags fly!
http://www.srh.noaa.gov/ffc/HotSeat/hotseatstart.shtml
Thanks, here's how I did on the Cindy one (not so good):

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- wxmann_91
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The second one (IA tornadoes)
This by far was the easiest one since I tracked that event and knew pretty much what would happen before the events even occurred. However, beware; do not overlap tornado warnings, I issued warnings well before the tornadoes struck (when the cell was still in the middle of the old TOR box) but I still got a low lead time; my theory is that there is an error in the script so that when a cell produces a tornado where warning boxes overlap, they will count the lead time for the newer box rather than the older box.

This by far was the easiest one since I tracked that event and knew pretty much what would happen before the events even occurred. However, beware; do not overlap tornado warnings, I issued warnings well before the tornadoes struck (when the cell was still in the middle of the old TOR box) but I still got a low lead time; my theory is that there is an error in the script so that when a cell produces a tornado where warning boxes overlap, they will count the lead time for the newer box rather than the older box.
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